Computer art is any in which computers played a
role in production or display. Such art can be an image, sound, animation,
video, CD-ROM, DVD, video game, website, algorithm, performance or gallery
installation. Many traditional disciplines are now integrating digital
technologies and, as a result, the lines between traditional works of art and
new media works created using computers have been blurred. For instance, an
artist may combine traditional painting with algorithmic art and other digital
techniques. As a result, defining computer art by its end product can be difficult.
Nevertheless, this type of art is beginning to appear in art museum exhibits,
though it has yet to prove its legitimacy as a form unto itself and this
technology is widely seen in contemporary art more as a tool rather than a form
as with painting.
Computer usage has blurred the distinctions
between illustrators, photographers, photo editors, 3-D modelers, and
handicraft artists. Sophisticated rendering and editing software has led to
multi-skilled image developers. Photographers may become digital artists.
Illustrators may become animators. Handicraft may be computer-aided or use
computer-generated imagery as a template. Computer clip art usage has also made
the clear distinction between visual arts and page layout less obvious due to
the easy access and editing of clip art in the process of paginating a
document, especially to the unskilled observer..
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